Clean Seas AR Experience with ArtScience Museum and UN Environment

Did you know that each year an estimated 8 million tons of plastic waste reach the ocean, and with no action that volume is projected to double by 2030, and double again by 2050. With the support of governments and the world's most socially-responsible companies, the general public must be part of the solution rather than fuelling the urgent problem our planet faces today. We are each part of the Earth's ecosystem and we have a role to take individual action for collective, global impact.

Join the global movement to beat plastic pollution by snapping and sharing with your friends a photo or video using a new augmented reality experience by MeshMinds and André Wee, powered by Spark AR Studio, commissioned by ArtScience Museum and supported by UN Environment. Let's all pledge to create #CleanSeas for future generations.

 Go to: to try out the experience yourself and share with your friends!

The #CleanSeas movement is part of Goal 12: Responsible Consumption and Production, and Goal 14: Life Below Water of the Sustainable Development Goals.

#MeshMinds #ArtxTechforGood #SparkAR #BeatPlasticPollution #ArtScienceMuseum #UNEnvironment

Olivier Bos